Badman Loves Supergiant Games and was a huge fan of bastion so that's why today he is clocking in with transistor!
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Transistor - Clocking in - Badman
Developer: Supergiant Games
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The game combines free movement in real time with a planning mode. When Red's action bar is filled, she can enter a planning mode called "Turn()". From there the player can map out a series of movements and actions to take (each consuming a bit of the action bar) and then execute them with super-speed. Afterwards Red must dodge enemies until her Turn() fills again. As seen in the PAX 2013 presentation, Red will be awarded experience points after battles and sometimes be given chances to enhance learned skills (called Functions) that she gains from fallen victims of the Process. Once enhanced, her skills change to have wider damage areas, for example. The PAX 2014 presentation of Transistor reveals that Functions can be swapped out as active abilities or as upgrades to other active Functions. The DualShock 4 Light Bar flashes in sync with the Transistor's speech, and there will also be over 30 trophies for the game's PS4 version.
Transistor is a science fiction action role playing video game by Supergiant Games, and the studio's first title since the release of their critically-acclaimed Bastion. The game was released on May 20, 2014 for Windows and PlayStation 4, with other platforms possible in the future.
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