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Spider-Man: Edge of Time – Combat Vignette Trailer - Developer Beenox – Publisher Activision – Writer Peter Davis - Composer Gerard Marino – Engine Unreal En

2018-10-11 1 Dailymotion

Spider-Man: Edge of Time is a 2011 video game developed by Beenox, based on the superhero Spider-Man. The game was directed by Gerard Lehiany. The story, written by Peter David, Ramiro Belanger and Gérard Lehiany, involves both Peter Parker, the original Spider-Man, and Miguel O'Hara, Spider-Man 2099. The game is considered the sequel to 2010's Spider-Man: Shattered Dimensions, although Spider-Man Noir and Ultimate Spider-Man are not featured, yet they are mentioned. Gameplay contains a "cause-and-effect" system in which one Spider-Man's actions will affect the other and vice versa. It was released on October 4, 2011 in North America and on October 14, 2011 in Europe. Edge of Time is the second Spider-Man title to be developed by Beenox, following Spider-Man: Shattered Dimensions of 2010, and the first released since Activision and Marvel's decision to make Beenox their lead developer on future Spider-Man games. Gameplay in the game is very similar to gameplay in Shattered Dimensions. Upgrades are available for both Spider-Man and Spider-Man 2099. Upgrades are bought with XP (short for experience points), which can be earned by completing mini-challenges, such as defeating 30 enemies in two minutes. Including the traditional spider-sense, each Spider-Man has his own exclusive new ability. The original Spider-Man (Peter Parker) features a "hyper-sense" mode, which allows him to move quickly, pulverizing enemies one at a time or running through elaborate laser defense systems without getting hurt. Spider-Man 2099 can create a fake simulation of himself to divert an enemy, to either attack without them noticing or to move to another area unharmed while their attack destroys something in front of him, such as a highly secure lock.